Hey, I’m Leo. This blog is where I post short, honest takes on the weird, fun, or just plain cool games I stumble across on Steam. No fluff, just what stuck with me after I hit “Quit Game”.
Hey, I’m Leo — I’ve been into games for as long as I can remember. I started this blog just to have a space where I can talk about the ones that catch me off guard — the weird, the cozy, the ones with bugs I forgive anyway.
It’s not about trending titles or big reviews — just honest thoughts after I’ve spent time with a game.
I don’t do scores or top-10s. Just a few words about what made each game feel worth it (or not).
If you’ve ever found joy in a messy, unknown indie title — we’ll probably get along.
#newgames
Here’s where I drop my most recent thoughts on games I’ve played. No filters, no sponsors — just whatever made me laugh, rage, or stay up too late. If it’s here, it probably got under my skin (in a good or weird way).
April 25, 2025
A massive open world, memorable quests, and a grumpy guy with great hair. What else do you need?
April 30, 2025
A time-traveling ARPG with satisfying builds, crunchy combat, and just enough chaos to keep you coming back for “one more run.”
April 21, 2025
An MMO with swords, muskets, crafting, and a magical island that really doesn’t want you to relax. Survive, explore, and maybe make furniture.
April 27, 2025
A totally bonkers rail shooter where you’re zapping hearts, dodging confessions, and trying not to blush at your own screen.
#comingsoon
I’ve got a few games in the pipeline that I’m actually excited (and maybe a bit scared) to talk about. Just need a bit more playtime, some tea, and probably fewer side quests. Stay tuned — weird stuff incoming.
June 10, 2025
Wantless: Solace At World's End" is not only an excellent tactical role-playing game, but is also good for endless plot twists
June 14, 2025
Every legend starts somewhere and in The Elder Scrolls Online, it starts with you.
June 18, 2025
Gather your party and return to the Forgotten Realms in a tale of fellowship and betrayal, sacrifice and survival, and the lure of absolute power.
June 22, 2025
There’s a buddy atop every hill in this open-world, movement-focused adventure and they all seem to need help!
#quickthoughts
Sometimes I just want to write down a thought before it disappears — like a random moment from a game, or something weird I noticed while working on a review. Nothing polished, just pieces of the process.
#fromyou
Sometimes people send me game recs, sometimes it’s just “Hey, have you played this yet?” Either way — here’s a few titles from my inbox that caught my eye. I’m planning to dig into them soon, so expect some thoughts later.
Saw this one mentioned a few times — cozy vibes with crocodiles? Sounds chaotic in a good way. Planning to try it on a slow weekend.
Yeah, I know I’m late. But I’m finally going to sit down and see what the hype (and the horses) are all about.
This one’s been glaring at me from my library for months. I think I’m mentally ready. Maybe. We’ll see.
Everyone keeps saying I need to try it — and I’m into the idea of chaotic party-based decision making. On my list, definitely.
#faqthings
Not always. If a game totally loses me — I stop. But I try to spend enough time with it to understand how it plays, where it shines (or doesn’t), and how it feels overall.
Both. I bounce around depending on mood. Some weeks it’s pixel-art farming sims, other times it’s 80GB of horse physics and explosions.
Roughly once a week, sometimes more if I’m deep in a game. But I don’t rush them — I’d rather write something honest than just “fill a slot.”
I avoid spoilers whenever possible. If I do mention something specific, it’s because it really stuck with me and I’ll usually give a little heads-up.
Absolutely. I can’t promise I’ll play everything right away, but I keep a running list. Some of the best surprises came from messages that started with “hey, have you tried…”
Nope. I have a day job, so this blog is something I do because I love games and writing about them. If it ever grows into more, cool. If not, I’m still happy doing it this way.